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NVIDIA Omniverse
NVIDIA Omniverse

Creating a New Era of Collaboration and Simulation

NVIDIA Omniverse™ Enterprise is an easily extensible, open platform built for virtual collaboration and real-time physically accurate simulation. Easily scalable and multi-GPU enabled, creators, designers, and engineers can connect major design tools, assets, and projects to collaborate and iterate in a shared virtual space, helping unify globally dispersed teams in a single, interactive environment. Based on Pixar’s Universal Scene Description (USD) and powered by NVIDIA RTX technology, Omniverse Enterprise simplifies and accelerates complex 3D workflows, allowing developers and software providers to build powerful tools on the modular platform to expand its functionality.

Revolutionizing Workflows Across Industries

NVIDIA Omniverse Enterprise transforms workflows in industries where physically accurate, ray-traced rendering is pivotal for immersive visualization, accurate simulation, and faster reviews and discoveries. The platform is flexible, easily customizable, and continuously enhanced with new Omniverse Enterprise Apps, Extensions, and Connectors. Easily connect workforces and keep assets secure with infrastructure that removes the need to distribute sensitive files with full service global support.

NVIDIA Omniverse
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Omniverse Nucleus

A set of fundamental services in Omniverse Enterprise which allow a variety of Omniverse-enabled client applications to live-sync, share, and modify authoritative representations of virtual worlds. At the core of the Nucleus is the Nucleus Core API Responder and the Nucleus Core LFT (Large File Transfer) Service, which enable the storage and retrieval of data files.

 

 

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NVIDIA Omniverse™ Kit

A toolkit for building native Omniverse Enterprise applications and microservices. Built on a base framework (Carbonite) that provides a wide variety of functionality through a set of light-weight plugins, the toolkit is designed to be the premiere foundation for new Omniverse-connected tools and microservices. It can be run headless to create a microservice, or with a UI. Omniverse Kit based applications built with UI can provide rendering windows.

 

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NVIDIA Omniverse™ Create

An Omniverse Enterprise app for world-building that allows users to assemble, light, simulate and render large scale scenes. Omniverse Create is integrated with Pixar’s Hydra, and therefore can be used to display USD content in any Hydra renderer which has been built against the appropriate version of USD. Connected to an Omniverse Nucleus server, worlds can be authored LIVE across multiple Omniverse Enterprise applications, machines and users for advanced collaborative workflows.

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NVIDIA Omniverse™ View

An Omniverse Enterprise app that enables project reviewers in architecture, engineering, design, manufacturing and product development, and media and entertainment to collaboratively review 3D design projects in stunning photorealism. This easy-to-navigate and powerful tool lets professionals of any skill level present and review scenes created in Omniverse Create.

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Omniverse Connectors

20+ plug-ins that connect top industry software applications and microservices to Omniverse Enterprise. These connectors can be utilized freely in connecting to industry-leading design applications, with many more in development. Users can also work with Omniverse Enterprise to develop unique connectors or plug-ins to suit specific needs or capabilities.

Deep Dive Resources

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NVIDIA Omniverse

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